Welcome to Avaleur, a medieval fantasy roleplay site where anything is a possibility. Face bandits, or knights. Work your way up to become part of Avaleur's castle, or try your luck at being a thief. Own a shop, be a guild master, start a family. The possibilities are endless.
Alright so this site is what you make of it right? Here is one of the ways you can get involved:
Board Ideas! You see, here at Avaleur we have a dedicated staff, but we aren't professionals nor do we have all the answers. Something suck? we will take it under consideration? Something could be better? help point it out? Something miss? what?
Let me explain with an example perhaps.... here is my idea of a new optional read section that may be helpful: Kill-able character board.
KILL-ABLE CHARACTER BOARD: My thought with this would be a list, detailed for some characters perhaps, not for others, that shows rpers who is available to kill. Now I know technically all our characters are kill-able but this is what i mean. We could add NPC that can be utilized as targets in order for your character to get either that more dark feeling by hunting down the noble living in the guest quarters of the tower, or good feeling because you come to their aid from a NPC assassination attempt. Now with this would come some detailed rules of course and excessive killing would be a violation and obviously a risk to your character as the more you kill, rpers who are knights etc. would have no choice (eventually) but to attempt to hunt you down. My idea for this is just in the beginning stages (thought of it five minutes ago) so thoughts/suggestions are welcome.
Post by Namari Lovelle on May 15, 2014 8:52:07 GMT -5
I think that that killable character board is a great idea! Although I do think it needs a little more added to it. I'm not sure if you had already thought of this/I'm reading your explanation wrong, but I thought that along with NPC characters added top the list, you could add your own characters. With the same idea of that character could die, or could NOT die.
Just as a little add on. But a killable character board is a great idea; especially how we could implement how the more times you kill someone, the more your 'wanted' level might go up if you're caught/leave prints/whatever.
Hey thats a good idea too; adding a wanted level bar. I'll try to learn how to code that lol