Post by Namari Lovelle on Aug 10, 2012 11:18:52 GMT -5
The attack on the kingdom of Avaleur lift the city in rubble unfit for man to live. But out of this, a haven for the beasts was created, and soon it became the home to many long lost and forgotten dangers. Avaleurian creatures are, but not limited to, as follows:
Akamataa: The Akamataa is a serpent spirit. It is a mix of a woman and a snake. Rarity: 4 Danger: 2 Location: Isolated places
Behemoth: The Behemoth is a huge and hairy creature that has super strength. It has very big claws and sharp teeth. Rarity: 10 Danger: 10 Location: ???
Basilisk: giant snakes that have venom stored in their teeth; one glance can turn a man to stone. Rarity: 8 Danger: 8 Location: dark places such as caves or dense forests
Centaurs: a race of creatures composed of part human and part horse. Centaurs are said to be extremely heavy drinkers, and are usually depicted as beasts. Rarity: 3 Danger: 4 Location: rougher terrain
Chimera: The Chimera is a monstrous beast that is able to breathe fire. It is half lion, goat and serpent. Head and body of a lion, goat horns and back feet, tail has a head of a serpent attached. Rarity: 7 Danger: 8 Location : rougher terrain
Cyclopes: huge one-eyed monsters. Rarity: 5 Danger: 6 Location: Varies
Dragon: its physical characteristics vary greatly and include combinations of numerous animals. It was also often the guardian of a treasure or a maiden. Dragons can have different abilities and colors. Rarity: 9 Danger: Varies Location: Varies
Fairy: I don’t think much explanation is needed. Rarity: 1 Danger: Varies Location: forests
Griffin: a legendary creature with the body of a lion and the head and wings of an eagle. As the lion was considered the "King of the Beasts" and the eagle the "King of the Air", the griffin was thought to be an especially powerful and majestic creature. Rariry: 7 Danger: 5 Locations: highlands
Giant: Large strong humanoids. Rarity: 5 Danger: 5 Location: Varies
Golem: is an animated being created entirely from inanimate matter. Rarity: 7 Danger: Varies Location: Varies
Ghost/ghouls/undead: I don’t think much explanation is needed. Rarity: 5 Danger: Varies Location: Graveyards and places of dark histories.
Hydra: The Hydra has the body of a dragon/snake with many heads (possibly 7, 8 or 9), two arms & legs with knife-like claws, sharp spines/spikes & a long serpent tail. If the heads are cut off, the heads would grow back. One head cut-off would result to two heads growing back in its place. The heads can breathe fire as well as poison, and there are different types of Hydra that go along with where they are located. . Rarity: 5 Danger: 7 Location: Varies
Kraken: are legendary sea monsters of gargantuan size. These huge, many armed creatures would attack a ship by wrapping their arms around the hull and capsizing it, resulting in the crew drowning or being eaten by the monster. and sometimes can thrust its tentacles down with so much velocity it can snap a large ship in 2 parts. Rarity: 8 Danger: 8 Location: deep at sea
Merfolk: is a legendary aquatic creature with the head and torso of human female and the tail of a fish. The male version of a mermaid is called a merman; the gender-neutral collective noun is merfolk. Rarity: 3 Danger: 3 Locations: Water
Minotaur: half human and half bull. Rarity: 6 Danger: 5 Location: rougher terrain
Mngwa: a cat of legend, seen by none and lived. It stalks it’s prey in the night being silent because of its padded feet. The bodies of this monster's victim's show wounds made by razor sharp claws and huge teeth. If real, the Mngwa would be so ferocious that it could kill a man with one bit or slice of its claws. Rarity: 9 Danger: 9 Location: Dense jungles
Phoenix: Said to live for 500 or 1461 yeas the phoenix is a bird with beautiful gold and red plumage. At the end of its life-cycle the phoenix builds itself a nest of cinnamon twigs that it then ignites; both nest and bird burn fiercely and are reduced to ashes, from which a new, young phoenix arises. The bird was also said to regenerate when hurt or wounded by a foe, thus being almost immortal and invincible — a symbol of fire and divinity. These birds can mainly only be called forth by those who have a certain magic within them, and be asked for help, and if someone creates a powerful enough bond with a phoenix, the bird can become their familiar. Rarity: 9 Danger: 6 Location: Varies
Treefolk: In a fairy community, all trees are magical and sacred to them, however not all are sentient. In fact only a few are found to be. These are treemen and/or treewomen. Treefolk, as they are called, can take on humanoid shape and move a short distance from their tree, or, in extreme cases, uproot the entire tree and use the roots as a shuffling form of locomotion. In their humanoid form, Treefolk are often described as resembling their tree - so that an apple treewoman might have green hair and brownish skin while an elder treeman might have eyes as purply black as berries. They can have trunk like legs, great branches for arms and have wood for skin. Rarity: 7 Danger: Varies Location: forests
Unicorn: The unicorn is a legendary creature usually depicted with the body of a horse, but with a single – usually spiral – horn growing out of its forehead. The unicorn's blood and horn supposedly have mystical healing properties. A unicorn’s horn also is known as the "bane of evil" in that it has the ability to dispel anything malignant in water and can also kill most truly evil creatures it comes in to contact with. Naturally Kings sought after cups made from this horn so they could enjoy a poison free meal. Rarity: 6 Danger: 5 Location: forests
Wyvern: The Wyvern has the head of a dragon, and its forked tongue, scaly neck and leathery wings, but combines with these the two clawed feet of an eagle (whereas the dragon has four), and a long, serpentine tail which is often depicted as knotted, or twined upon itself, to indicate the extreme venomousness and violent temper of the monster. Rarity: 7 Danger: Varies Location Varies
(( You can play some of these species, just PM a staff member to ask! Read the original list, created by Roland, here: avaleurcityrp.proboards.com/index.cgi?board=suggestions&action=display&thread=557&page=1 ))
Akamataa: The Akamataa is a serpent spirit. It is a mix of a woman and a snake. Rarity: 4 Danger: 2 Location: Isolated places
Behemoth: The Behemoth is a huge and hairy creature that has super strength. It has very big claws and sharp teeth. Rarity: 10 Danger: 10 Location: ???
Basilisk: giant snakes that have venom stored in their teeth; one glance can turn a man to stone. Rarity: 8 Danger: 8 Location: dark places such as caves or dense forests
Centaurs: a race of creatures composed of part human and part horse. Centaurs are said to be extremely heavy drinkers, and are usually depicted as beasts. Rarity: 3 Danger: 4 Location: rougher terrain
Chimera: The Chimera is a monstrous beast that is able to breathe fire. It is half lion, goat and serpent. Head and body of a lion, goat horns and back feet, tail has a head of a serpent attached. Rarity: 7 Danger: 8 Location : rougher terrain
Cyclopes: huge one-eyed monsters. Rarity: 5 Danger: 6 Location: Varies
Dragon: its physical characteristics vary greatly and include combinations of numerous animals. It was also often the guardian of a treasure or a maiden. Dragons can have different abilities and colors. Rarity: 9 Danger: Varies Location: Varies
Fairy: I don’t think much explanation is needed. Rarity: 1 Danger: Varies Location: forests
Griffin: a legendary creature with the body of a lion and the head and wings of an eagle. As the lion was considered the "King of the Beasts" and the eagle the "King of the Air", the griffin was thought to be an especially powerful and majestic creature. Rariry: 7 Danger: 5 Locations: highlands
Giant: Large strong humanoids. Rarity: 5 Danger: 5 Location: Varies
Golem: is an animated being created entirely from inanimate matter. Rarity: 7 Danger: Varies Location: Varies
Ghost/ghouls/undead: I don’t think much explanation is needed. Rarity: 5 Danger: Varies Location: Graveyards and places of dark histories.
Hydra: The Hydra has the body of a dragon/snake with many heads (possibly 7, 8 or 9), two arms & legs with knife-like claws, sharp spines/spikes & a long serpent tail. If the heads are cut off, the heads would grow back. One head cut-off would result to two heads growing back in its place. The heads can breathe fire as well as poison, and there are different types of Hydra that go along with where they are located. . Rarity: 5 Danger: 7 Location: Varies
Kraken: are legendary sea monsters of gargantuan size. These huge, many armed creatures would attack a ship by wrapping their arms around the hull and capsizing it, resulting in the crew drowning or being eaten by the monster. and sometimes can thrust its tentacles down with so much velocity it can snap a large ship in 2 parts. Rarity: 8 Danger: 8 Location: deep at sea
Merfolk: is a legendary aquatic creature with the head and torso of human female and the tail of a fish. The male version of a mermaid is called a merman; the gender-neutral collective noun is merfolk. Rarity: 3 Danger: 3 Locations: Water
Minotaur: half human and half bull. Rarity: 6 Danger: 5 Location: rougher terrain
Mngwa: a cat of legend, seen by none and lived. It stalks it’s prey in the night being silent because of its padded feet. The bodies of this monster's victim's show wounds made by razor sharp claws and huge teeth. If real, the Mngwa would be so ferocious that it could kill a man with one bit or slice of its claws. Rarity: 9 Danger: 9 Location: Dense jungles
Phoenix: Said to live for 500 or 1461 yeas the phoenix is a bird with beautiful gold and red plumage. At the end of its life-cycle the phoenix builds itself a nest of cinnamon twigs that it then ignites; both nest and bird burn fiercely and are reduced to ashes, from which a new, young phoenix arises. The bird was also said to regenerate when hurt or wounded by a foe, thus being almost immortal and invincible — a symbol of fire and divinity. These birds can mainly only be called forth by those who have a certain magic within them, and be asked for help, and if someone creates a powerful enough bond with a phoenix, the bird can become their familiar. Rarity: 9 Danger: 6 Location: Varies
Treefolk: In a fairy community, all trees are magical and sacred to them, however not all are sentient. In fact only a few are found to be. These are treemen and/or treewomen. Treefolk, as they are called, can take on humanoid shape and move a short distance from their tree, or, in extreme cases, uproot the entire tree and use the roots as a shuffling form of locomotion. In their humanoid form, Treefolk are often described as resembling their tree - so that an apple treewoman might have green hair and brownish skin while an elder treeman might have eyes as purply black as berries. They can have trunk like legs, great branches for arms and have wood for skin. Rarity: 7 Danger: Varies Location: forests
Unicorn: The unicorn is a legendary creature usually depicted with the body of a horse, but with a single – usually spiral – horn growing out of its forehead. The unicorn's blood and horn supposedly have mystical healing properties. A unicorn’s horn also is known as the "bane of evil" in that it has the ability to dispel anything malignant in water and can also kill most truly evil creatures it comes in to contact with. Naturally Kings sought after cups made from this horn so they could enjoy a poison free meal. Rarity: 6 Danger: 5 Location: forests
Wyvern: The Wyvern has the head of a dragon, and its forked tongue, scaly neck and leathery wings, but combines with these the two clawed feet of an eagle (whereas the dragon has four), and a long, serpentine tail which is often depicted as knotted, or twined upon itself, to indicate the extreme venomousness and violent temper of the monster. Rarity: 7 Danger: Varies Location Varies
(( You can play some of these species, just PM a staff member to ask! Read the original list, created by Roland, here: avaleurcityrp.proboards.com/index.cgi?board=suggestions&action=display&thread=557&page=1 ))